Sunday, 14 April 2019

"AFTER THE GAMES"

ATG17

An illness has started to effect all the non Traventi gladiators. The medics and scientists conclude it is due to the prolonged use of the gravity stabilisers that the gladiators had been using - these devices had made hunting on alien worlds seem like the gravity from their own homeworlds, and meant they could fight on an even keel with their prey.

Vallatrix not wanting to lose his source of income and power, got his top minds to look for a solution. While his staff looked for answers to the strange illness, he was approached by an envoy from the Techno Ancients. These cold, impersonal, grey skinned aliens told Vallatrix that they could solve his problem with their portal technology; but the illness would be only able to be reversed a couple of times on each individual before there may be side effects They would ask for payment for their service at a later date, which would not be up for negotiation. Vallatrix agreed, and organised meetings with all the races that participated in the games.

At each meeting Vallatrix used a Creminisci pod to keep the meetings, thus harnessing their psychic powers to keep aggression down. They were all asked if they would provide a small colony which would be given land to set up on, as long as some would be happy to continue in the games. Each race agreed with their own unique terms.

As part of each bargain, each race would bring with them a sample of their flora and fauna, for Vallatrix's use in botanical gardens, zoo's and obviously the games. The Reveli having very little of these resources would give their technology for their bio domes instead.

The Nisari were outraged by these events, not only attacking settlements and individuals, but also breaking into Vallatrix's bio reserve he had amassed: as protest they released beasts into the wild and put plants and seeds in areas to cause trouble. This has sent Traventi's eco system into turmoil, solutions need to be found !



"RUMMAGING THROUGH THE UNDERGROWTH"

Now with a fleshed out reason... we have what you want on the gaming table. here is a section on the different flora you can use:


First up is three flora that create pockets of gas which could be collected for use, or can cause problems if a stray shot hits them, we have a gas bush, gas tree and cage tree. These can be cast in different colours so you can represent different gases.




Next up we have two different trees, first the tube fern, this plant pulls it's leaves in to protect them during dust storms.


Then we have a large leaf tree. The lush fruit ripen underneath the shade of the leaves... these are very sweet and lots of fauna come to the tree to gorge themselves. The model shows two such creatures the lion mane simian enjoys the fruit of the large leaf tree, and the two faced woodpecker helps keep it free of damaging tree grubs.


The next one is more dangerous the vampire plant as it drains the blood of the local indigenous leviathans as they lumber past. explorers have found to their peril that the plants can drain a substantial amount in one feed.


These next three are the same plant in different phases of it's life. This is the seed pod. the third photo shows some fauna interacting on it.




This next one has a whole little eco system working together, the feathered pitcher, and flowering pitcher plants utilise the local of the honeydew plant to lure in insects to digest. The humming wasps find them very attractive and the two tailed geckoid likes the increase in insects so stays close to the area.


This last piece of fauna is a concept I'm working on, a desert fruit tree, and it's mimic which is a carnivorous version that uses it's similar appearance to lure in victims.


"ARTEFACTS"

Next up is some scenery pieces:

First up is the Ovipositor spires and hub that the Exuviums build to control the pollution in the atmosphere 



(above, the hub which links the spires to form a sort of wheel hub spoke and tyre effect)

Next is the Exuvium digestion pits, which they use to break down their food.. creating a soup like substance for easy digestion of the hive.


Last part is the egg nests the Exuvium use, we have a large piece and also some smaller versions.



For the last showing today, here is a work in progress shot of the Techno Ancients portal gate, - like that mentioned at the beginning of the article This piece will be cast in coloured resin to help to add glow to the model, probably going to be green, but will be available in other colours on request.


So now you know what's currently available for your gaming delights, and have a small insight into some upcoming pieces... will show more as it's developed, so until next time have fun:-)


Cheers Dave

25 comments:

  1. Terrific posting, Dave, with plenty of your awesome terrain and scenery pieces on show. I think once I finally finish my Boromite Force I'll certainly be in need of some of your alien flora, with the techno Ancients Portal looking an essential purchase too!!
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    1. Thank's Simon, have had a lot of Gates of Antares players pick up our scenery for their games, I have got a couple more pieces for the Techno Ancients in the pipeline as well.
      Keep an eye out at the end of the week as I have a pre order coming up for all of the cupboard visitors
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  2. Excellent. I was going to suggest some kind of sickness affecting the glafiators and creatures not native to Traventi, but you've already covered that off. It all makes sense now and adds to the background. Nicely done.

    As are the alien flora and artefacts. I'm particularly taken with the digestion pool, which I can see so many other uses for - maybe a bubbling pool of blood in an ancient Aztec temple...

    Now, I watched the rather terrible 'Thunderbirds' movie yesterday, but one thing that did catch my eye was the hover-bike, which was used in the original series as well. This led me diwn the path of the sky-bike used by Flash Gordon in the movie and then I thought "wouldn't it be cool if the hunters on the DM universe used something similar?" If the technology is there for hover-platforms, it would suggest that grav-vehicles would also be used. Different races would have different designs, based on their own aesthetics, with the Revilli ones possibly looking similar to the ones in 'Riddick'. Plus they could also be used as 'Future City Scenics' to compliment the Lamborrari. And that's not even tapping into the 'magic carpet' vibe of Traventi itself...
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    1. Thank's Jez, glad you liked how I covered the problems, and the flora and artefacts, all of these can be cast in coloured resin on request as well.
      Funny you should mention Jetbikes, as Steve can attest to there is a Revili one already on my work bench and will be looking into bigger vehicles later on as well
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    2. As long as they don't look like Sinclair C5's, I'll be happy...lol
    3. Definitely no C5's Jez or Quasar's for that matter ! LOL
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    4. {{As are the alien flora and artefacts. I'm particularly taken with the digestion pool, which I can see so many other uses for - maybe a bubbling pool of blood in an ancient Aztec temple...}}

      I`ve seen all of these painted.. close up, and there so cool Jez. Some of the bigger pieces (Ovipositor and the tube fern) are frickin HUGE, and stand like King Kong on a table, towering over the miniatures themselves.

      All I got to do now is paint all mine up **grins happily** :-)
    5. {{{{I'm particularly taken with the digestion pool, which I can see so many other uses for}}}}

      Yes Jez, that Exuvium digestion pit looks real super and I`m mortified himself didn't bring one bor two back with him from Gloucester, as I have a use for one of those, and know E-X-A-C-T-L-Y what I want it for *coughs* Gothic horror.
  3. When poetry mixes with painting technique...Wonderful and creative realisations!
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    1. Thank you very much Phil, glad you like them. Had never thought of that analogy before, shall remember that one thanks !
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  4. I`m loving the new ATG17 date addition *wink* and loving the photos in this post: this will really help me when it comes to painting mine up. Makes a great painting guide, though I might well stray my own way and experiment a bit on the colour schemes I will use... though I don`t think I could ever beat the chosen colours for the Ovipositor, which just calls to me and whispers "Paint me this way." lol.
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    1. Glad you like the updated timeline Steve, as for any of the paint schemes there only a guide line, there's nothing stopping anyone painting them the colour they want, as proof I'm currently changing my Horned Hominid, and as you saw on your visit I've done my arachnids differently to last time
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  5. Yes I`ve seen the changes to the arachnids and the horny guys, himself took loads of photos and brought them back for me to see. The new colour schemes look cool, though don`t ask me which I prefer: there`s a lot to be said for either. So living proof I think, that there is no right or wrong way to paint any of this stuff.
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    1. Exactly right Hils, it's far too easy to get caught up with that's how it's painted so that's what I need to do. I've seen models that customers have painted, and then thought want to repaint mine as I really like what they've done, but usually tweak the original to incorporate elements of what they've done instead.
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  6. hehe, that`s the name of the game Dave :)
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    1. Indeed, I once heard a painter say that if you didn't have your own style after a certain point, you may as well give up, I was mortified as I'm constantly learning and adding new things into my repertoire, and will continue to do so until I stop painting
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  7. what a stunning collection of terrain and the concepts so well thought out. Hat's off to you guys this is shaping up to be an awesome game!
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    1. btw I received my parcel this week. Can I just say what a bloody brilliant sculpt it is! so pleased :-)
    2. Thank's Andy, glad your enjoying what were showing, and great news it arrived safely, shall look forward to seeing how you paint up all the pieces you've got
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    3. They’re on hold till after PAW, when I can give them my full attention mate
    4. Fully understandable mate, It's hard enough getting ready for a show when it's a full time affair, fitting it in with a full time job is hard, but what you've shown so far looks great
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  8. Geee, I nearly missed this. You guys post so fast, and I dont normally check this sort of stuff mid week (weekends usually for me). Very hot, tasty terrain offerings from WTW, and nice to see some good samples painted up - very nicely painted up too, I would add. Some of it most certainly has gone to top of my soon to get wish list. Will get my son to pick some up for me. Where are you next show, and when?
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    1. Thanks Dave, our next show is PAW in Plymouth in February we should have two more in February as well
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  9. I like the lovely things and it makes my resolve to play with it all one day even stronger. the minis are beautiful but as interesting to me was the entry about ATG17 . it answered the questions that needed to be answered and made me happy to see it done well. this is part of the rules?
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    1. Thanks Luke glad you like them, ATG17 will be an official entry in the rules, may add a little more to it
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