Today I have a couple of GW Dark Eldar Khymera as my next entry for Monster May(hem), these look a bit like skinless dogs, the official synopsis is as follows :
A Khymera (pl. Khymerae), are terrifying creatures, literally born from an intelligent being's nightmares. They spawn in the Warp or on Daemon Worlds, coalescing into existence like malignant cysts around the psychic energies that fear and terror leaves in the Immaterium. They do not form at the whim of the Chaos Gods nor do they appear to be fragments of these powers.
Taxonomists of the Ordo Malleus classify them not as actual daemons but as Warp creatures, one example of the many unnatural flora and fauna existing in the Immaterium, though this distinction is usually lost on those facing the beasts.
Khymerae lack a proper corporeal form, allowing them to flicker between realspace and the Sea of Souls at whim, appearing momentarily before a foe and then vanishing suddenly to launch an attack from an unexpected direction.
Their phasing powers also mean Khymerae can appear inside areas thought secure -- such as locked rooms or the fighting compartments of armoured vehicles. They have even been known to appear inside of moving voidships, meaning they were either drawn by on-board psykers or were directed in the attack by agencies unknown.
Khymerae are among the creatures tamed by the Drukhari Beastmasters, technically members of the Wych Cults, though they are always male and remain remote from the true Hekatarii. Some Imperial savants who know of such things suspect they are part of an ancient Aeldari shamanic tradition, for when the Beastmasters go to battle, they wear totems and masks echoing the nature of the alien predators under their control.
It is partially because of these artefacts that they enjoy such mastery over their ferocious beasts, for their masks harbour complex sonic emitters and pheromone traps. The Warp-beasts called Khymerae are living proof of the Beastmasters' skills as a spirit-hunter.
Beastmasters must hunt down and harness their own Khymerae in perilous fugues or dream-quests, but if they are successful, they can draw entire packs of Khymerae back across the veil to the physical dimension to do their bidding. Khymerae set loose on the battlefields of realspace can wreak utter havoc before fading away like mist.
I've gone for similar colours as the GW version except on the tongues and tentacles where I've used the same colours as the Fiend's tail.
I found these two on Ebay recently at a reasonable price, just before GW rereleased them on their webstore, which would have been more expensive with the postage, than the pair I found, so I was happy. I need 3 more to finish the unit, which I will sculpt, to add some variation. That's all for this post, next timne I will be returning to a galaxy far far away for my next entry, so until then stay safe and have fun !
Cheers Dave